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Blood Moon

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Do you want Blood Moon gone?

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Total Votes : 9

Blood Moon

Post by magicdinosaur2 on Sat Feb 22, 2014 5:54 am

Hey, I want to make a suggestion of getting rid of the Blood Moon plugin.
It has been contently killing me and lots of other members and we think that it is a somewhat terrible mod.
And we want it gone!

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Re: Blood Moon

Post by UnrealCorpse on Sun Feb 23, 2014 12:28 pm

would you want me to nerf it or just full out remove it?

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Re: Blood Moon

Post by magicdinosaur2 on Sun Feb 23, 2014 4:36 pm

Probably remove it because it seems to overpowered either way.

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Re: Blood Moon

Post by Angielaa on Mon Feb 24, 2014 7:19 pm

The Bloodmoon is just too strong Razz

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Re: Blood Moon

Post by GlennGuy on Tue Feb 25, 2014 4:03 am

How about another world with blood moon for people who still wants the plug-in?

Just a suggestion.

-Posted this during class at school #sweg
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Re: Blood Moon

Post by UnrealCorpse on Thu Feb 27, 2014 3:28 am

I added the option to turn it off at /warp buy.
I will nerf it tonight Smile

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Re: Blood Moon

Post by EPICDUCKS on Sun Mar 02, 2014 1:39 pm

I get raped by regular mobs anyways. The bloodmoon is like a gangbang rape. I don't like it.

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Re: Blood Moon

Post by Mountaindude246 on Tue Mar 04, 2014 2:18 am

This plugin is highly disliked among the community and probably contributes to the lag spikes seen from time to time. It is designed for Minecraft pros who are bored of hard mode. Most people on Iota aren't like that. The plugin will scare away new players while angering old ones. There is no good reason to keep this.

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Re: Blood Moon

Post by FinesseCrafter on Tue Mar 04, 2014 7:48 am

EPICDUCKS wrote:I get raped by regular mobs anyways. The bloodmoon is like a gangbang rape. I don't like it.

LOL  lol! 

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Re: Blood Moon

Post by UnrealCorpse on Wed Mar 05, 2014 12:51 am

Actually this plugin originated from Terraria (vanilla) where something similar to this happened.

I will increase rarity
I will increase diamond drops from mobs
and I will decrease how hard it is to kill them.

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Re: Blood Moon

Post by GlennGuy on Wed Mar 05, 2014 4:09 am

UnrealCorpse wrote:Actually this plugin originated from Terraria (vanilla) where something similar to this happened.

I will increase rarity
I will increase diamond drops from mobs
and I will decrease how hard it is to kill them.

Personally, this might spoil players a bit when you make them easy to kill, and drop diamonds...
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Re: Blood Moon

Post by UnrealCorpse on Mon Mar 10, 2014 12:23 pm

They already did drop diamonds, it is now more common. But not too common.

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Re: Blood Moon

Post by ZwRawr on Tue Mar 11, 2014 7:14 am

i like the changes , you dont get killed constantly any more. Though i am noticeing it resets fly which would not be nice if you bought it!

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Re: Blood Moon

Post by UnrealCorpse on Tue Mar 18, 2014 12:41 am

Ill look into that, but I don't think theres much I can do.

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Re: Blood Moon

Post by Mountaindude246 on Sun Mar 30, 2014 12:43 am

Sometimes I log onto the server when I am bored but if I see it's bloodmoon I immediately leave and go into single player or a different game instead because I don't feel like dealing with it. I'm sure I'm not the only one that does this.

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Re: Blood Moon

Post by ZwRawr on Sun Mar 30, 2014 7:34 am

Well you might just be in luck, As of now Bloodmoon hasnt been updated to work with 1.7.5 severs. this means that it might not be updated before we move to 1.7.5 ( this might not be anytime soon i have no idea when) . if it isnt updated then we wont have bloodmoon any more.

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Re: Blood Moon

Post by EPICDUCKS on Mon Mar 31, 2014 5:27 am

Actually on second thought, bloodmoon is a great source of exp and items if you make some really good trap. I think it would be great if you could enable bloodmoon at /warp buy. However, it may be best to have a raised price so people don't troll with bloodmoon 24/7.

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Re: Blood Moon

Post by Mountaindude246 on Tue Apr 01, 2014 12:42 pm

Bloodmoon is not newcomer friendly. Once this server gets more people from advertising in the future, there will be many new players joining Iota. Most of these players do not play Minecraft online for the mob fighting, but rather cooperative building, minigames, or PVP. Oftentimes, players that are new to a server are on the fence about playing there regularly unless they have friends on it. For the former, the slightest negative provocation will cause the players to leave Iota and never come back. The former will be the case for the majority of new players joining. Bloodmoon is more than enough to tip the scale away from Iota for these new players. This is what bothers me the most about it. Bloodmoon is an unnecessary hindrance on the population of players/possible donors. If Bloodmoon gets removed, the server will grow predictably well after advertising starts. If Bloodmoon stays, then new players will likely leave and the server population will stagnate and then decrease as older players quit and new ones do not replace them. Bloodmoon is cutting Iota's life short in the long run.

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Re: Blood Moon

Post by Mountaindude246 on Fri Apr 25, 2014 12:56 pm

This is an important issue that needs considering.

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Re: Blood Moon

Post by GlennGuy on Sat Apr 26, 2014 3:14 am

Mountaindude246 wrote:Bloodmoon is not newcomer friendly. Once this server gets more people from advertising in the future, there will be many new players joining Iota. Most of these players do not play Minecraft online for the mob fighting, but rather cooperative building, minigames, or PVP. Oftentimes, players that are new to a server are on the fence about playing there regularly unless they have friends on it. For the former, the slightest negative provocation will cause the players to leave Iota and never come back. The former will be the case for the majority of new players joining. Bloodmoon is more than enough to tip the scale away from Iota for these new players. This is what bothers me the most about it. Bloodmoon is an unnecessary hindrance on the population of players/possible donors. If Bloodmoon gets removed, the server will grow predictably well after advertising starts. If Bloodmoon stays, then new players will likely leave and the server population will stagnate and then decrease as older players quit and new ones do not replace them. Bloodmoon is cutting Iota's life short in the long run.  

I am actually able to imagine this because when I flew around the server, I notice like diamond-armored zombies wandering around, even nether mobs in the normal world, and also I think I even saw a gigantic zombie.

So yeah, just like what Mountaindude said, it's most probably going to be an issue for some newcomers in this server and complain about these "advanced" mobs.

These are just my ideas or suggestions:
-New world for Blood moon
-Blood moon as rare events(?)



*Posted this at school #sweg
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Re: Blood Moon

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